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Re: [mod-xslt dev] Best area for developer to start with? Carlo Contavalli
  • From: Carlo Contavalli <ccontavalli@xxxxxxxxxxx>
  • To: dev@xxxxxxxxxxxxxxxx
  • Subject: Re: [mod-xslt dev] Best area for developer to start with?
  • Date: Tue, 19 Apr 2005 00:47:35 +0200
  • References: <sympa.1113821471.7509.191@ml.mod-xslt2.com>


  • On Mon, Apr 18, 2005 at 12:54:06PM +0200, seth.schroeder@xxxxxxxxx wrote:
    > libxslt2 looks like a very interesting project. I'd like to learn more
    > about implementing an xslt2 processor. I can probably start by fixing up
    > the build on MacOSX (make install fails).
    >
    > m 6:52 % make install
    > Documents/code/modxslt-2004112100
    > make -C lib install
    > /bin/sh ..//libtool --mode=install install -D -m 0644 -o root -g root \
    > libmodxslt0.la /usr/local/lib/libmodxslt0.la
    > install -D -m 0644 -o root -g root .libs/libmodxslt0.0.0.0.dylib
    > /usr/local/lib/libmodxslt0.0.0.0.dylib
    > install: illegal option -- D
    > usage: install [-bCcpSsv] [-B suffix] [-f flags] [-g group] [-m mode]
    > [-o owner] file1 file2
    >
    > Which area should I start looking into?
    uh .. this error has already been reported and corrected on the tla
    archive :( sorry. You just need to get rid of the -D option in
    the install script called by the Makefiles, or change

    libtool --mode=install install

    into something like

    libtool --mode=install path_to_install_available_in_mod-xslt_sources

    you may also have troubles with other install options as well.

    uhm ... if you need further help, just post on this list :) I will
    probably release mod-xslt 1.3.9 with few bug corrections (thanks
    to all of you guys -- those are mainly your contributions :) in
    a few days, with that error corrected -- sorry for the delay, was
    really waiting for something bigger to be included before releasing
    a new version, but haven't had the time to work on it (hope not to
    forget any contribution).

    If you are serious about contributing (hope so :), you should try
    to get the sources from TLA (as indicated on the site). Much of
    libmodxslt code needs cleanups and some rewritings, in order to have
    the cacheing code (finally) and to simplify everything. I created
    the 1.4 branch to work on it, but I really hadn't much time to make
    big step forward (hope things will change in a few weeks).
    Feel free to ask any question!

    Cheers,
    Carlo

    --
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